Note: This … I think it’s probably for the best that the Improved/Greater variations require feat investment, as they can be quite powerful. You'd only have +14 bab, so unfortunately you wouldn't qualify for Greater Vital Strike. 115, Max 175) 16+ Beyond this point the build is totally open. Although for regular use, Vanquisher GA should be better :) Last edited by haplok ; Aug 14, 2019 @ 11:04pm For regular Vital Strike attacks oversized bastrd swords beat it (24d8 base), but in case of crits (fewer with the GA), the Destroyer wins. Interestingly monk and druid actually synergizes quite nicely on stats - you need wisdom for spell slots and ki pool, and the physical stats are the same. Greater Vital Strike Prerequisite: Vital Strike, BAB +11. (For weapons with more than one damage die, count all the weapon’s base damage dice together as one.) When your BAB reaches +16, you roll the weapon's damage dice four times and add them together. However, if you really wanted to further slim down the feat tree, you could make Vital Strike a single feat that scales up based on BAB. Prerequisites: Improved Vital Strike, Vital Strike, base attack bonus +16. Greater Trip: Croc-en-jambe supérieur +2 au test et la chute de la victime du croc-en-jambe provoque des attaques d’opportunité: Combat / Manoeuvre: PHB: Greater Two-Weapon Fighting: Combat à deux armes supérieur: Troisième attaque secondaire à -10: Combat: PHB: Greater Vital Strike… This site is an SRD (System Reference Document) for the Paizo Pathfinder Roleplaying Game. But oh man, look at that attack line. You can make a single attack that deals incredible damage. Benefit: When you use the attack action, you can make one attack at your highest base attack bonus that deals additional damage. Combines: Improved Vital Strike and Greater Vital Strike. From here we're out of important feats. Vital Strike’s damage is heavily tied to BAB progression (+6/+11/+16). Truly a thing of beauty. Source Pathfinder Unchained pg. Effect: When using Vital Strike, you now roll the weapon’s damage dice for the attack three times and add the results together. No, dead shot (there is no dead aim) is a full round action while vital strike requires a standard action. Mythic Vital Strike 8 Vital Strike; 9 Deadly Aim; 11 Greater Two Weapon Fighting; 12 Improved Vital Strike; 13 Hammer the Gap; 15 Two Weapon Defense; 16 Greater Vital Strike; 17 Far Shot; 19 Hawkeye; 20 Clustered Shots; Traits. The build wouldn't come fully online till lvl 20, so obviously that hurts. The Improved and Greater Called Shot make a Called Shot into a substitute for a regular attack, so they may be combinable with Vital Strike. damn Community / Forums / Archive / Pathfinder / Playtests & Prerelease Discussions / Ultimate Combat Playtest / Gunslinger Discussion: Round 2 / Greater Vital Strike + Dead Aim 135 After rolling the damage of a Vital Strike attack, you can spend 2 stamina points to reroll up to two of the weapon’s damage dice. Benefit: As a standard action, you can make one attack at your highest base attack bonus that deals additional damage. Greater Vital Strike (Combat) You can make a single attack that deals incredible damage. Greater Vital Strike (Combat) - Pathfinder_OGC Feat: Greater Vital Strike; Massive Weapons (0, -1) Greater Vital Strike is the end of the line. eGift Cards Subscriptions Organized Play Prerequisites: Improved Vital Strike, Vital Strike, base attack bonus +16. 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